Toward an architectural pattern language for multi - threading

نویسنده

  • Bo I. Sandén
چکیده

A design pattern is a grouping of a small number of objects that is likely to be useful again and again. In multi-threaded software, it is a grouping of active and passive objects. A pattern language is a system of patterns organized in a structure that guides their application. This paper proposes a pattern language intended to capture the best practices in the architectural design of multi-threaded software. The language consists of a number of well-known patterns and is intended to be sufficient for a class of applications. It enforces a restrictive use of threads and an intuitive architecture based on concurrency in the problem domain.

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تاریخ انتشار 2007